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03.09.2010 - Recent Changes
In the past few weeks a couple of enhancements and improvements were added to gameME Stats. The specific changes include:
In the past few weeks a couple of enhancements and improvements were added to gameME Stats. The specific changes include:
- Webpages: Added unique player graphics to follow player progress over weeks/months.
- Webpages: Reworked content navigation, new enhanced options including ajax support.
- Webpages: Added map win ratio graphic for games css, cstrike, czero, dods, bfbc2 and tf2 on map stats webpage.
- Webpages: Added Awards summary on player profile pages.
- Webpages: Added detailled stats for teams/roles.
- Webpages: Multiple new (multi-color/language) images for title buttons, progress/performance bars.
- Webpages: Started support for mobile phones.
- Client API: Increased API request limit to 300 queries within 30 minutes.
- Client API: Extended player information are now available with the client api.
- Stats: Multiple daily awards like most kills, deaths, suicides, headshots, longest playtime and more.
- Stats: Improved round tracking of players.
- Stats: Updated masterserver check to recognize new master server addresses.
- Stats: Major backend changes, offers significantly improved performance.
- Control-Panel: Multiple new options available to customize gameME Stats webpages even more.
- Control-Panel: Introduced media page at http://www.gameme.com/media
- Control-Panel: Updated/Enhanced documentation page.
- Team Fortress 2: Introduced new weapons, maps and overviews to support engineer update.
- Battlefield: Bad Company 2: Added support for map packs #5 and #6.
- Battlefield: Bad Company 2: Added map overviews to display player performance graphs.
02.09.2010 - Follow us on Twitter!
Check the latest brand-new gameME news on Twitter. Follow the gameME development process and keep updated!
Check the latest brand-new gameME news on Twitter. Follow the gameME development process and keep updated!
28.07.2010 - APIs Released
Today gameME released two APIs allowing easy access of statistics. While the global API provides easy access to the global ranking, the client API gives similar access to the statistics of a certain gameME Stats account. Interested developers do now have the opportunity to implement unique features to enhance or customize their webpage or to use the data within a new application.
At the same time a documentation page was made available to give sufficient support and to answer most questions in advance. Within the documentation you can find the description of the released APIs and appropriate examples on how to use them.
Today gameME released two APIs allowing easy access of statistics. While the global API provides easy access to the global ranking, the client API gives similar access to the statistics of a certain gameME Stats account. Interested developers do now have the opportunity to implement unique features to enhance or customize their webpage or to use the data within a new application.
At the same time a documentation page was made available to give sufficient support and to answer most questions in advance. Within the documentation you can find the description of the released APIs and appropriate examples on how to use them.
01.07.2010 - gameME Stats for Battlefield: Bad Company 2
The support of Battlefield: Bad Company 2 is now available for gameME Stats! With native game support and ingame interaction the world of realtime statistics reached the online battlefields. For the first time ever it is possible to query player statistics within Battlefield: Bad Company 2 being tracked in realtime. Popular features of gameME Stats like the live-webpages are also integrated.
Get your gameME Stats account now!
The support of Battlefield: Bad Company 2 is now available for gameME Stats! With native game support and ingame interaction the world of realtime statistics reached the online battlefields. For the first time ever it is possible to query player statistics within Battlefield: Bad Company 2 being tracked in realtime. Popular features of gameME Stats like the live-webpages are also integrated.
Get your gameME Stats account now!
24.06.2010 - Improved Webpages
New and very unique graphics were added to gameME Stats webpages to display gameserver load and ranking trends. The load of gameservers can be analyzed with a new impressive zooming tool to visualize gameserver details over time.
Also, obviously the game support for various games was enhanced again. All supported games use new fantastic weapon images. The game "Half-Life 2: Deathmatch" now got map overview images, game-specific flash hitbox models and a new custom top10 image!
By now, it is possible to filter player rankings by "country", "city", or "new players" to allow different views. All filters can be combined with a given time interval, so even more interesting views can be achieved. The clan profile webpages were enriched with a lot of game-specific information regarding the clan performance. Also, search results were slightly improved and the current player position was integrated.
New and very unique graphics were added to gameME Stats webpages to display gameserver load and ranking trends. The load of gameservers can be analyzed with a new impressive zooming tool to visualize gameserver details over time.
Also, obviously the game support for various games was enhanced again. All supported games use new fantastic weapon images. The game "Half-Life 2: Deathmatch" now got map overview images, game-specific flash hitbox models and a new custom top10 image!
By now, it is possible to filter player rankings by "country", "city", or "new players" to allow different views. All filters can be combined with a given time interval, so even more interesting views can be achieved. The clan profile webpages were enriched with a lot of game-specific information regarding the clan performance. Also, search results were slightly improved and the current player position was integrated.
18.05.2010 - L4D Crashes Fixed
The rcon interface implementation for Left4Dead/Left4Dead2 gameservers is not stable since the usage often resulted in gameserver crashes. For this reason gameME Stats now alternatively fully supports the netcon interface which works reliable (on all operating systems) and fixes all known gameserver crashes. The netcon interface can be activated by adding "netconport" and "netconpassword" parameters to the startup commandline of the gameserver. Customers will find detailled instructions within the control panel on the information page.
Also, new default weapon images for the game Counter-Strike: Source were introduced and language support was extended. gameME Stats ingame messages are now also available in Portuguese.
The rcon interface implementation for Left4Dead/Left4Dead2 gameservers is not stable since the usage often resulted in gameserver crashes. For this reason gameME Stats now alternatively fully supports the netcon interface which works reliable (on all operating systems) and fixes all known gameserver crashes. The netcon interface can be activated by adding "netconport" and "netconpassword" parameters to the startup commandline of the gameserver. Customers will find detailled instructions within the control panel on the information page.
Also, new default weapon images for the game Counter-Strike: Source were introduced and language support was extended. gameME Stats ingame messages are now also available in Portuguese.
29.04.2010 - HLSW with gameME support
With the new release of HLSW (www.hlsw.org) native gameME Stats support is now available. While viewing a gameME Stats monitored gameserver the playerlist is enriched automatically with additonal gameME Stats information, e.g. current position, points and the global position for each player.
To get the new information displayed it is required to use the online mode of HLSW. An example screenshot of such an extended playerlist is available.
With the new release of HLSW (www.hlsw.org) native gameME Stats support is now available. While viewing a gameME Stats monitored gameserver the playerlist is enriched automatically with additonal gameME Stats information, e.g. current position, points and the global position for each player.
To get the new information displayed it is required to use the online mode of HLSW. An example screenshot of such an extended playerlist is available.
27.04.2010 - Scheduled Resets
The control panel was extended by a new functionality. It is now possible to setup recurring jobs to reset a ranking on certain dates. For instance, a job to reset points only every first day of a month. Or maybe a job, which performs a full reset of a ranking every quarter of a year. Available cycles reach from daily to annual.
The control panel was extended by a new functionality. It is now possible to setup recurring jobs to reset a ranking on certain dates. For instance, a job to reset points only every first day of a month. Or maybe a job, which performs a full reset of a ranking every quarter of a year. Available cycles reach from daily to annual.
21.04.2010 - Battlefield: Bad Company 2
One month ago Electronic Arts released the new thrilling game Battlefield: Bad Company 2. Now, we are proud to announce that realtime statistics provided by gameME Stats will be available for this title, too. The developer team is about to finish the native support for the game. We are confident this will be a valuable addon to any gameserver since it increases the fun factor for gamers a lot.
One month ago Electronic Arts released the new thrilling game Battlefield: Bad Company 2. Now, we are proud to announce that realtime statistics provided by gameME Stats will be available for this title, too. The developer team is about to finish the native support for the game. We are confident this will be a valuable addon to any gameserver since it increases the fun factor for gamers a lot.
12.04.2010 - Webpages Updated
The webpages of all gameME Stats accounts have now got some interesting updates. There is the player chat which is accessible via a new section's link as long as the appropriate option is enabled within the control panel. The sections line at the top of the page features new clickable icons to make navigation more intuitive. Additionally, the player profile page was updated to load significantly faster than before. This makes browsing player profiles much more convenient.
The webpages of all gameME Stats accounts have now got some interesting updates. There is the player chat which is accessible via a new section's link as long as the appropriate option is enabled within the control panel. The sections line at the top of the page features new clickable icons to make navigation more intuitive. Additionally, the player profile page was updated to load significantly faster than before. This makes browsing player profiles much more convenient.
08.04.2010 - Game Support
These days the game support of Team Fortress 2 and Half-Life 2: Deathmatch was improved. For Team Fortess 2 the community weapons "Homewrecker" and "Pain Train" were added and within Half-Life 2: Deathmatch suicides are now ignored on player disconnects.
On 1st April 2010, the new Season XVII (Spring 2010) of the Global Ranking started and will last till 30th June 2010. Results of last Season (Winter 2010) can be found on the summarized Season Statistics.
These days the game support of Team Fortress 2 and Half-Life 2: Deathmatch was improved. For Team Fortess 2 the community weapons "Homewrecker" and "Pain Train" were added and within Half-Life 2: Deathmatch suicides are now ignored on player disconnects.
On 1st April 2010, the new Season XVII (Spring 2010) of the Global Ranking started and will last till 30th June 2010. Results of last Season (Winter 2010) can be found on the summarized Season Statistics.
02.04.2010 - Customer Requests Integrated
Many of our customers requested to have extended support for GunGame by displaying GunGame Wins on the webpages. This feature is now available and can be setup within the control panel. All existing gameME Stats accounts were setup to use it automatically in case they use GunGame servers. GunGame modifications are available for Counter-Strike: Source, Counter-Strike, Counter-Strike: Condition-Zero and Day of Defeat: Source.
Additionally, the requested support of headshots in Half-Life 2: Deathmatch was included. So when applicable, headshots will now be displayed on the webpages accordingly. Also demanded was the ability to count kills against bots even if bots are hided from the ranking. Furthermore, customers requested a functionality to re-arrange the ordering of rankings and/or gameservers within a ranking. This was implemented accordingly and the setup can be done within the control panel.
Last but not least the customization of ranks and ribbons has been introduced. At the moment it is possible to delete entries, to edit the required kills (ranks) or daily awards (ribbons) and also the names of ranks. The customizing will be extended to allow adding individual elements and replacing assigned images.
Many of our customers requested to have extended support for GunGame by displaying GunGame Wins on the webpages. This feature is now available and can be setup within the control panel. All existing gameME Stats accounts were setup to use it automatically in case they use GunGame servers. GunGame modifications are available for Counter-Strike: Source, Counter-Strike, Counter-Strike: Condition-Zero and Day of Defeat: Source.
Additionally, the requested support of headshots in Half-Life 2: Deathmatch was included. So when applicable, headshots will now be displayed on the webpages accordingly. Also demanded was the ability to count kills against bots even if bots are hided from the ranking. Furthermore, customers requested a functionality to re-arrange the ordering of rankings and/or gameservers within a ranking. This was implemented accordingly and the setup can be done within the control panel.
Last but not least the customization of ranks and ribbons has been introduced. At the moment it is possible to delete entries, to edit the required kills (ranks) or daily awards (ribbons) and also the names of ranks. The customizing will be extended to allow adding individual elements and replacing assigned images.
30.03.2010 - Enhanced Internationalization
For all gameME Stats accounts elements of the webpages were upgraded to improve the internationalization support and their usability. Forum signatures were updated to support different languages and number formats. Beside the language support the player performance maps were also scaled to 800x800 pixels. A complete re-work was done on the player skill graphics. They are now available in different languages with updated labels and an improved design.
For all gameME Stats accounts elements of the webpages were upgraded to improve the internationalization support and their usability. Forum signatures were updated to support different languages and number formats. Beside the language support the player performance maps were also scaled to 800x800 pixels. A complete re-work was done on the player skill graphics. They are now available in different languages with updated labels and an improved design.
26.03.2010 - Partnership with SteamBans
The gameME banlist is now synchronized automatically with SteamBans which is a global anti-cheat blacklist program that protects "Half-Life 1" or "Half-Life 2" based gameservers from known blacklisted cheaters. This strong partnership makes player tracking even more reliable and secure against cheaters.
Starting today and until May 2010 a discounted offer of gameME Stats accounts is available on the SteamBans webpage.
The gameME banlist is now synchronized automatically with SteamBans which is a global anti-cheat blacklist program that protects "Half-Life 1" or "Half-Life 2" based gameservers from known blacklisted cheaters. This strong partnership makes player tracking even more reliable and secure against cheaters.
Starting today and until May 2010 a discounted offer of gameME Stats accounts is available on the SteamBans webpage.
04.03.2010 - New Payment Method
A new payment option is available. Anybody with a EURO bank account can now choose the added payment method "Euro Bank Transfer". Please note, this payment method causes a delay of 1-3 days till a payment is confirmed.
A new payment option is available. Anybody with a EURO bank account can now choose the added payment method "Euro Bank Transfer". Please note, this payment method causes a delay of 1-3 days till a payment is confirmed.



